924D: Draws tunnel lights via the shared draw_object_left/right drawing code
The entry point for lights on the left hand side of the tunnel. It loads draw_object_left_entrypt (draw_object_left_entrypt) as the drawing callback and dispatches to the common object-drawing code with PUSH HL / RET.
Input
B
Depth index of the light, 0 being nearest. Offset added to the $E6xx address; the routine is skipped if it's >= 16