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F076: Static graphic definitions
These are the definitions for the fixed graphic elements.
Type Bytes Name Meaning
Pointer 2 screenloc Screen address to draw at
Byte 1 flags_and_length Direction flag and length
Byte Length tiles Index into static_tiles
statics_flagpole F076 DEFB $21,$40,$94,$18,$19,$19,$19,$19,$19,$19,$19,$19,$19,$19,$19,$19,$19,$19,$19,$19,$19,$1A,$1A
statics_game_window_left_border F08D DEFB $06,$40,$94,$02,$04,$11,$12,$11,$12,$11,$12,$11,$12,$11,$12,$11,$12,$11,$12,$11,$12,$0E,$10
statics_game_window_right_border F0A4 DEFB $1E,$40,$94,$05,$07,$11,$12,$11,$12,$11,$12,$11,$12,$11,$12,$11,$12,$11,$12,$11,$12,$09,$0B
statics_game_window_top_border F0BB DEFB $27,$40,$17,$13,$14,$13,$14,$13,$14,$13,$14,$13,$14,$15,$16,$17,$13,$14,$13,$14,$13,$14,$13,$14,$13,$14
statics_game_window_bottom F0D5 DEFB $47,$50,$17,$13,$14,$13,$14,$13,$14,$13,$14,$13,$14,$15,$16,$17,$13,$14,$13,$14,$13,$14,$13,$14,$13,$14
statics_flagpole_grass F0EF DEFB $A0,$50,$05,$1F,$1B,$1C,$1D,$1E
statics_medals_row0 F0F7 DEFB $73,$50,$0D,$20,$21,$22,$21,$23,$21,$24,$21,$22,$21,$25,$0B,$0C
statics_medals_row1 F107 DEFB $93,$50,$0B,$26,$4E,$27,$4E,$28,$4E,$29,$4E,$27,$4E,$2A
statics_medals_row2 F115 DEFB $B3,$50,$0B,$2B,$2C,$2D,$2C,$2E,$2C,$2F,$2C,$2D,$2C,$30
statics_medals_row3 F123 DEFB $D3,$50,$0B,$31,$32,$33,$34,$35,$36,$37,$38,$39,$3A,$3B
statics_medals_row4 F131 DEFB $F3,$50,$0A,$3C,$3D,$3E,$3F,$40,$41,$42,$43,$44,$45
statics_bell_row0 F13E DEFB $6E,$50,$03,$46,$47,$48
statics_bell_row1 F144 DEFB $8E,$50,$03,$49,$4A,$4B
statics_bell_row2 F14A DEFB $AE,$50,$02,$4C,$4D
statics_corner_tl F14F DEFB $05,$40,$82,$01,$03
statics_corner_tr F154 DEFB $1F,$40,$82,$06,$08
statics_corner_bl F159 DEFB $45,$50,$82,$0D,$0F
statics_corner_br F15E DEFB $5F,$50,$82,$0A,$0C
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