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CEDA: Hero car drawing instructions
9 of them. 20 bytes per entry.
hero_car_refs CEDA DEFB $06
CEDB DEFB $0E rows
CEDC DEFW bitmap_hero_centre_straight -> middle graphic
CEDE DEFB $14
CEDF DEFB $09 rows
CEE0 DEFW bitmap_hero_top_straight -> top graphic
CEE2 DEFB $00
CEE3 DEFB $06 rows
CEE4 DEFW bitmap_hero_bottom_straight -> bottom graphic
CEE6 DEFB $06
CEE7 DEFB $0E rows
CEE8 DEFW bitmap_hero_left_straight -> left graphic
CEEA DEFB $06
CEEB DEFB $0E rows
CEEC DEFW bitmap_hero_right_straight -> right graphic
CEEE DEFB $04
CEEF DEFB $11 rows
CEF0 DEFW bitmap_hero_centre_straight_right -> middle graphic
CEF2 DEFB $15
CEF3 DEFB $08 rows
CEF4 DEFW bitmap_hero_top_straight_right -> top graphic
CEF6 DEFB $00
CEF7 DEFB $04 rows
CEF8 DEFW bitmap_hero_bottom_straight_right -> bottom graphic
CEFA DEFB $07
CEFB DEFB $0D rows
CEFC DEFW bitmap_hero_left_straight_left -> left graphic
CEFE DEFB $07
CEFF DEFB $0D rows
CF00 DEFW bitmap_hero_right_straight_right -> right graphic
CF02 DEFB $04
CF03 DEFB $10 rows
CF04 DEFW bitmap_hero_centre_straight_right_hard -> middle graphic
CF06 DEFB $14
CF07 DEFB $09 rows
CF08 DEFW bitmap_hero_top_straight_right_hard -> top graphic
CF0A DEFB $00
CF0B DEFB $04 rows
CF0C DEFW bitmap_hero_bottom_straight_right_hard -> bottom graphic
CF0E DEFB $07
CF0F DEFB $0C rows
CF10 DEFW bitmap_hero_left_straight_right_hard -> left graphic
CF12 DEFB $05
CF13 DEFB $0F rows
CF14 DEFW bitmap_hero_right_straight_right_hard -> right graphic
CF16 DEFB $06
CF17 DEFB $0E rows
CF18 DEFW bitmap_hero_centre_up -> middle graphic
CF1A DEFB $14
CF1B DEFB $0A rows
CF1C DEFW bitmap_hero_top_up -> top graphic
CF1E DEFB $00
CF1F DEFB $06 rows
CF20 DEFW bitmap_hero_bottom_up -> bottom graphic
CF22 DEFB $06
CF23 DEFB $0D rows
CF24 DEFW bitmap_hero_left_up -> left graphic
CF26 DEFB $06
CF27 DEFB $0E rows
CF28 DEFW bitmap_hero_right_up -> right graphic
CF2A DEFB $04
CF2B DEFB $11 rows
CF2C DEFW bitmap_hero_centre_up_right -> middle graphic
CF2E DEFB $15
CF2F DEFB $09 rows
CF30 DEFW bitmap_hero_top_right -> top graphic
CF32 DEFB $00
CF33 DEFB $04 rows
CF34 DEFW bitmap_hero_bottom_right -> bottom graphic
CF36 DEFB $07
CF37 DEFB $0C rows
CF38 DEFW bitmap_hero_left_right -> left graphic
CF3A DEFB $06
CF3B DEFB $0E rows
CF3C DEFW bitmap_hero_right_right -> right graphic
CF3E DEFB $06
CF3F DEFB $0F rows
CF40 DEFW bitmap_hero_centre_up_right_hard -> middle graphic
CF42 DEFB $15
CF43 DEFB $09 rows
CF44 DEFW bitmap_hero_up_right_hard -> top graphic
CF46 DEFB $00
CF47 DEFB $06 rows
CF48 DEFW bitmap_hero_bottom_right_hard -> bottom graphic
CF4A DEFB $07
CF4B DEFB $0B rows
CF4C DEFW bitmap_hero_left_right_hard -> left graphic
CF4E DEFB $06
CF4F DEFB $0F rows
CF50 DEFW bitmap_hero_right_right_hard -> right graphic
CF52 DEFB $06
CF53 DEFB $0E rows
CF54 DEFW bitmap_hero_centre_down -> middle graphic
CF56 DEFB $14
CF57 DEFB $08 rows
CF58 DEFW bitmap_hero_top_down -> top graphic
CF5A DEFB $00
CF5B DEFB $06 rows
CF5C DEFW bitmap_hero_bottom_down -> bottom graphic
CF5E DEFB $06
CF5F DEFB $0D rows
CF60 DEFW bitmap_hero_left_down -> left graphic
CF62 DEFB $06
CF63 DEFB $0E rows
CF64 DEFW bitmap_hero_right_down -> right graphic
CF66 DEFB $04
CF67 DEFB $10 rows
CF68 DEFW bitmap_hero_centre_down_right -> middle graphic
CF6A DEFB $14
CF6B DEFB $08 rows
CF6C DEFW bitmap_hero_top_down_right -> top graphic
CF6E DEFB $00
CF6F DEFB $04 rows
CF70 DEFW bitmap_hero_bottom_down_right -> bottom graphic
CF72 DEFB $07
CF73 DEFB $0D rows
CF74 DEFW bitmap_hero_left_down_right -> left graphic
CF76 DEFB $06
CF77 DEFB $0D rows
CF78 DEFW bitmap_hero_right_down_right -> right graphic
CF7A DEFB $04
CF7B DEFB $10 rows
CF7C DEFW bitmap_hero_centre_down_right_hard -> middle graphic
CF7E DEFB $14
CF7F DEFB $08 rows
CF80 DEFW bitmap_hero_top_down_right_hard -> top graphic
CF82 DEFB $00
CF83 DEFB $04 rows
CF84 DEFW bitmap_hero_bottom_down_right_hard -> bottom graphic
CF86 DEFB $07
CF87 DEFB $0D rows
CF88 DEFW bitmap_hero_left_down_right_hard -> left graphic
CF8A DEFB $05
CF8B DEFB $0F rows
CF8C DEFW bitmap_hero_right_down_right_hard -> right graphic
hero_car_shadow CF8E DEFB $00
CF8F DEFB $0C rows
CF90 DEFW bitmap_shadow_straight -> shadow graphic
CF92 DEFB $00
CF93 DEFB $0C rows
CF94 DEFW bitmap_shadow_turn_right -> shadow graphic
CF96 DEFB $00
CF97 DEFB $0C rows
CF98 DEFW bitmap_shadow_turn_right_hard -> shadow graphic
hero_car_smoke CF9A DEFW $1004
CF9C DEFW $10D8
CF9E DEFW bitmap_turbo_1 -> Turbo smoke plume data frame 1
CFA0 DEFW $1004
CFA2 DEFW $10D8
CFA4 DEFW bitmap_turbo_2 -> Turbo smoke plume data frame 2
CFA6 DEFW $1004
CFA8 DEFW $10D8
CFAA DEFW bitmap_turbo_3 -> Turbo smoke plume data frame 3
CFAC DEFW $1004
CFAE DEFW $10D8
CFB0 DEFW bitmap_turbo_4 -> Turbo smoke plume data frame 4
unknown_cfb2 CFB2 DEFB $E1,$00,$00 TBD groups of 3 bytes ref'd by B6A6. 3rd byte is index into car_adornments.
CFB5 DEFB $E4,$F8,$04
CFB8 DEFB $E1,$00,$00
CFBB DEFB $E4,$F8,$04
CFBE DEFB $E1,$F8,$00
CFC1 DEFB $E4,$F0,$04
CFC4 DEFB $E8,$00,$0C
CFC7 DEFB $E3,$08,$00
CFCA DEFB $E8,$00,$10
CFCD DEFB $E0,$08,$00
CFD0 DEFB $E8,$08,$14
CFD3 DEFB $E8,$00,$10
CFD6 DEFB $E8,$00,$0C
CFD9 DEFB $E8,$00,$0C
CFDC DEFB $E3,$08,$00
CFDF DEFB $E8,$00,$10
CFE2 DEFB $E0,$08,$00
CFE5 DEFB $E8,$08,$14
CFE8 DEFB $E8,$00,$10
CFEB DEFB $E8,$00,$0C
CFEE DEFB $E8,$F8,$0C
CFF1 DEFB $E3,$00,$00
CFF4 DEFB $E8,$F8,$10
CFF7 DEFB $E0,$00,$00
CFFA DEFB $E8,$00,$14
CFFD DEFB $E8,$F8,$10
D000 DEFB $E8,$F8,$0C
D003 DEFB $EC,$00,$08
D006 DEFB $F0,$08,$08
D009 DEFB $EE,$F8,$08
D00C DEFB $EC,$E0,$08
D00F DEFB $EE,$E8,$08
D012 DEFB $F0,$D8,$08
D015 DEFB $EC,$F0,$08
D018 DEFB $EE,$F8,$08
D01B DEFB $EE,$E8,$08
D01E DEFB $E8,$F0,$10
D021 DEFB $E8,$F8,$10
D024 DEFB $E8,$F0,$10
car_adornments D027 DEFB $07 7 rows high
D028 DEFB $01 1 byte wide
D029 DEFW bitmap_cherry_light -> Cherry light
D02B DEFB $0E 14 rows high
D02C DEFB $03 3 bytes wide
D02D DEFW bitmap_cherry_light_lit -> Flashing cherry light
D02F DEFB $14 20 rows high
D030 DEFB $03 3 bytes wide
D031 DEFW bitmap_spark -> Crash/spark data
D033 DEFB $04 4 rows high
D034 DEFB $02 2 bytes wide
D035 DEFW bitmap_d1c1 -> Graphic data (can't tell)
D037 DEFB $09 9 rows high
D038 DEFB $02 2 bytes wide
D039 DEFW bitmap_debris -> Debris
D03B DEFB $0C 12 rows high
D03C DEFB $01 1 bytes wide
D03D DEFW bitmap_more_debris -> More debris (perhaps)
Arrow graphic (24x21)
graphic-d03f
bitmap_arrow D03F DEFB $F8,$07,$01,$FE,$FF,$00 Masked bitmap data
D045 DEFB $C0,$07,$03,$FC,$FF,$00
D04B DEFB $C0,$1F,$00,$FF,$FF,$00
D051 DEFB $C0,$10,$01,$06,$FF,$00
D057 DEFB $C0,$10,$03,$0C,$FF,$00
D05D DEFB $C0,$10,$01,$1E,$FF,$00
D063 DEFB $C0,$10,$00,$3F,$FF,$00
D069 DEFB $C0,$10,$00,$1F,$7F,$80
D06F DEFB $C0,$10,$00,$0F,$3F,$C0
D075 DEFB $C0,$11,$00,$07,$1F,$E0
D07B DEFB $C0,$13,$00,$83,$0F,$F0
D081 DEFB $C0,$16,$00,$C1,$07,$F8
D087 DEFB $C1,$1C,$00,$60,$0F,$F0
D08D DEFB $C3,$18,$80,$30,$0F,$60
D093 DEFB $C7,$10,$C0,$18,$07,$30
D099 DEFB $CF,$00,$E0,$0C,$03,$18
D09F DEFB $DF,$00,$F0,$06,$01,$0C
D0A5 DEFB $FF,$00,$F8,$03,$03,$18
D0AB DEFB $FF,$00,$FC,$01,$07,$B0
D0B1 DEFB $FF,$00,$FE,$00,$0F,$E0
D0B7 DEFB $FF,$00,$FF,$00,$1F,$40
"HERE!" graphic (24x7)
graphic-d0bd
bitmap_here D0BD DEFB $CA,$00,$25,$00,$17,$00 Masked bitmap data
D0C3 DEFB $80,$35,$00,$DA,$03,$E8
D0C9 DEFB $80,$35,$00,$9E,$13,$C0
D0CF DEFB $80,$3D,$00,$DC,$01,$E4
D0D5 DEFB $80,$35,$00,$9A,$10,$C6
D0DB DEFB $80,$35,$00,$DE,$00,$E6
D0E1 DEFB $CA,$00,$21,$00,$19,$00
Cherry light (sits on roof of car) (8x7)
graphic-d0e7
bitmap_cherry_light D0E7 DEFB $00,$42 Masked bitmap data
D0E9 DEFB $00,$7E
D0EB DEFB $00,$6A
D0ED DEFB $00,$56
D0EF DEFB $00,$6A
D0F1 DEFB $81,$3C
D0F3 DEFB $C3,$00
Illuminated cherry light (24x14)
graphic-d0f5
bitmap_cherry_light_lit D0F5 DEFB $FF,$00,$F7,$08,$FF,$00 Masked bitmap data
D0FB DEFB $FF,$00,$E3,$14,$FF,$00
D101 DEFB $FF,$00,$C3,$34,$FF,$00
D107 DEFB $FF,$00,$81,$52,$FF,$00
D10D DEFB $FF,$00,$81,$76,$FF,$00
D113 DEFB $F8,$07,$00,$E1,$0F,$F0
D119 DEFB $F0,$0A,$00,$00,$07,$28
D11F DEFB $F8,$07,$00,$E3,$0F,$F0
D125 DEFB $FF,$00,$C1,$36,$FF,$00
D12B DEFB $FF,$00,$E3,$14,$FF,$00
D131 DEFB $FF,$00,$E3,$14,$FF,$00
D137 DEFB $FF,$00,$E3,$1C,$FF,$00
D13D DEFB $FF,$00,$E3,$14,$FF,$00
D143 DEFB $FF,$00,$F7,$08,$FF,$00
Crash/spark (24x20)
graphic-d149
bitmap_spark D149 DEFB $FE,$01,$E3,$14,$DF,$20 Masked bitmap data
D14F DEFB $FC,$02,$22,$DD,$8F,$50
D155 DEFB $FA,$05,$00,$AA,$5F,$A0
D15B DEFB $F1,$0A,$00,$D5,$5B,$A4
D161 DEFB $E8,$17,$00,$4A,$01,$5A
D167 DEFB $40,$AD,$00,$00,$13,$AC
D16D DEFB $08,$76,$00,$04,$03,$14
D173 DEFB $00,$DA,$00,$01,$15,$6A
D179 DEFB $D0,$2C,$00,$00,$08,$15
D17F DEFB $A0,$54,$00,$80,$05,$6A
D185 DEFB $04,$BA,$00,$04,$0D,$32
D18B DEFB $80,$6C,$00,$40,$08,$95
D191 DEFB $EC,$12,$00,$91,$05,$6A
D197 DEFB $74,$8A,$00,$64,$2B,$D4
D19D DEFB $20,$55,$00,$CD,$01,$BA
D1A3 DEFB $74,$8B,$00,$6E,$03,$EC
D1A9 DEFB $E8,$15,$00,$DB,$0F,$B0
D1AF DEFB $C5,$2A,$48,$B6,$1F,$E0
D1B5 DEFB $EE,$11,$06,$69,$8F,$50
D1BB DEFB $FF,$00,$6F,$90,$DF,$20
Graphic (16x4)
graphic-d1c1 LOOKS WRONG
bitmap_d1c1 D1C1 DEFB $FC,$03,$1F,$E0 Masked bitmap data
D1C5 DEFB $FE,$01,$8F,$70
D1C9 DEFB $FF,$00,$0F,$F0
D1CD DEFB $FF,$00,$1F,$E0
Debris (16x9)
graphic-d1d1 LOOKS WRONG
bitmap_debris D1D1 DEFB $FE,$01,$17,$E0 Masked bitmap data
D1D5 DEFB $FD,$02,$03,$F8
D1D9 DEFB $FE,$01,$03,$F8
D1DD DEFB $FF,$00,$C1,$1C
D1E1 DEFB $FF,$00,$E1,$0C
D1E5 DEFB $FF,$00,$E0,$0A
D1E9 DEFB $FF,$00,$F0,$02
D1ED DEFB $FF,$00,$F1,$04
D1F1 DEFB $FF,$00,$FB,$00
More debris (8x12)
graphic-d1f5 LOOKS WRONG
bitmap_more_debris D1F5 DEFB $07,$F8 Masked bitmap data
D1F7 DEFB $03,$F8
D1F9 DEFB $C1,$3C
D1FB DEFB $C1,$3C
D1FD DEFB $C0,$1E
D1FF DEFB $C0,$1E
D201 DEFB $E1,$0C
D203 DEFB $C1,$0C
D205 DEFB $81,$3C
D207 DEFB $83,$18
D209 DEFB $07,$70
D20B DEFB $8F,$00
Turbo smoke plume animation
(32x16) masked per frame. 4 frames.
anim-d20d
Turbo smoke plume data frame 1
graphic-d20d
bitmap_turbo_1 D20D DEFB $C7,$38,$FF,$00,$FF,$00,$FF,$00 Masked bitmap data
D215 DEFB $80,$4F,$1F,$E0,$FF,$00,$FF,$00
D21D DEFB $00,$81,$03,$7C,$0C,$F3,$7F,$80
D225 DEFB $00,$88,$00,$37,$00,$7F,$1F,$E0
D22D DEFB $80,$70,$00,$4C,$00,$0E,$0F,$70
D235 DEFB $F0,$0A,$00,$08,$00,$03,$07,$28
D23D DEFB $F8,$04,$00,$00,$00,$01,$07,$08
D245 DEFB $FC,$02,$00,$20,$00,$01,$07,$08
D24D DEFB $FC,$02,$00,$40,$00,$00,$0F,$30
D255 DEFB $FE,$01,$00,$88,$00,$00,$1F,$20
D25D DEFB $FF,$00,$80,$70,$00,$00,$0F,$10
D265 DEFB $FF,$00,$E0,$10,$00,$01,$0F,$10
D26D DEFB $FF,$00,$F0,$09,$00,$86,$1F,$A0
D275 DEFB $FF,$00,$F9,$06,$00,$98,$3F,$C0
D27D DEFB $FF,$00,$FF,$00,$80,$63,$FF,$00
D285 DEFB $FF,$00,$FF,$00,$E3,$1C,$FF,$00
Turbo smoke plume data frame 2
graphic-d28d
bitmap_turbo_2 D28D DEFB $C7,$38,$FF,$00,$FF,$00,$FF,$00 Masked bitmap data
D295 DEFB $80,$47,$9F,$60,$F0,$0F,$FF,$00
D29D DEFB $00,$80,$03,$9C,$00,$F1,$0F,$F0
D2A5 DEFB $00,$84,$00,$37,$00,$C0,$07,$F8
D2AD DEFB $80,$78,$00,$23,$00,$00,$03,$54
D2B5 DEFB $F8,$06,$00,$01,$00,$00,$03,$44
D2BD DEFB $FC,$02,$00,$41,$00,$00,$03,$04
D2C5 DEFB $FE,$01,$00,$80,$00,$80,$03,$0C
D2CD DEFB $FF,$00,$00,$C0,$00,$00,$07,$38
D2D5 DEFB $FF,$00,$C0,$20,$00,$00,$0F,$10
D2DD DEFB $FF,$00,$80,$40,$00,$00,$0F,$10
D2E5 DEFB $FF,$00,$80,$44,$00,$01,$07,$08
D2ED DEFB $FF,$00,$C0,$38,$01,$06,$07,$88
D2F5 DEFB $FF,$00,$F8,$06,$00,$91,$0F,$90
D2FD DEFB $FF,$00,$FE,$01,$91,$6E,$1F,$E0
D305 DEFB $FF,$00,$FF,$00,$FF,$00,$FF,$00
Turbo smoke plume data frame 3
graphic-d30d
bitmap_turbo_3 D30D DEFB $C7,$38,$FF,$00,$FF,$00,$FF,$00 Masked bitmap data
D315 DEFB $81,$46,$4F,$B0,$FF,$00,$FF,$00
D31D DEFB $00,$81,$03,$FC,$11,$EE,$1F,$E0
D325 DEFB $00,$90,$00,$1F,$00,$71,$07,$F8
D32D DEFB $90,$6A,$00,$04,$00,$20,$03,$34
D335 DEFB $F8,$06,$00,$08,$00,$20,$01,$12
D33D DEFB $FC,$02,$00,$48,$00,$00,$01,$02
D345 DEFB $FE,$01,$00,$80,$00,$00,$03,$04
D34D DEFB $FF,$00,$80,$40,$00,$00,$01,$06
D355 DEFB $FF,$00,$80,$40,$00,$00,$01,$02
D35D DEFB $FF,$00,$C0,$30,$00,$00,$01,$02
D365 DEFB $FF,$00,$E0,$11,$00,$99,$03,$1C
D36D DEFB $FF,$00,$F0,$0F,$00,$06,$03,$BC
D375 DEFB $FF,$00,$FF,$00,$00,$C5,$01,$C2
D37D DEFB $FF,$00,$FF,$00,$C5,$3A,$C1,$32
D385 DEFB $FF,$00,$FF,$00,$FF,$00,$E3,$1C
Turbo smoke plume data frame 4
graphic-d38d
bitmap_turbo_4 D38D DEFB $C7,$38,$FF,$00,$FF,$00,$FF,$00 Masked bitmap data
D395 DEFB $80,$4F,$1F,$E0,$FF,$00,$FF,$00
D39D DEFB $00,$81,$03,$7C,$0C,$F3,$3F,$C0
D3A5 DEFB $00,$80,$00,$47,$00,$3F,$0F,$F0
D3AD DEFB $80,$74,$00,$0C,$00,$C1,$07,$E8
D3B5 DEFB $F0,$08,$00,$08,$00,$80,$03,$84
D3BD DEFB $F8,$07,$00,$80,$00,$00,$03,$84
D3C5 DEFB $FE,$01,$00,$00,$00,$00,$03,$04
D3CD DEFB $FF,$00,$00,$90,$00,$00,$07,$38
D3D5 DEFB $FF,$00,$00,$E0,$00,$00,$1F,$20
D3DD DEFB $FF,$00,$80,$68,$00,$08,$0F,$10
D3E5 DEFB $FF,$00,$E0,$18,$00,$5D,$0F,$10
D3ED DEFB $FF,$00,$F8,$04,$00,$8F,$19,$A6
D3F5 DEFB $FF,$00,$FC,$03,$81,$72,$30,$C9
D3FD DEFB $FF,$00,$FF,$00,$E3,$1C,$F8,$05
D405 DEFB $FF,$00,$FF,$00,$FF,$00,$FD,$02
Hero car graphics
9 sets
Centre parts
Straight (40x14)
graphic-d40d
bitmap_hero_centre_straight D40D DEFB $FF,$FE,$00,$3F,$FF Non-masked, inverted bitmap data
D412 DEFB $FF,$FE,$00,$3F,$FF
D417 DEFB $FF,$FE,$00,$3F,$FF
D41C DEFB $FF,$FF,$FF,$FF,$FF
D421 DEFB $FF,$FF,$FF,$FF,$FF
D426 DEFB $80,$1F,$FF,$FC,$00
D42B DEFB $57,$DF,$FF,$FD,$F5
D430 DEFB $A8,$3F,$EB,$FE,$0A
D435 DEFB $58,$3F,$E3,$FE,$0D
D43A DEFB $FF,$FF,$FF,$FF,$FF
D43F DEFB $FB,$FF,$FF,$FF,$EF
D444 DEFB $F9,$FF,$FF,$FF,$CF
D449 DEFB $F8,$00,$00,$00,$0F
D44E DEFB $37,$FF,$FF,$FF,$F6
Straight + Turn right (40x17)
graphic-d453
bitmap_hero_centre_straight_right D453 DEFB $FE,$CF,$FF,$D9,$FF Non-masked, inverted bitmap data
D458 DEFB $FF,$18,$00,$E3,$FF
D45D DEFB $FF,$F8,$00,$FF,$FF
D462 DEFB $FF,$F8,$00,$FF,$FF
D467 DEFB $FF,$F8,$00,$FF,$FF
D46C DEFB $FF,$FF,$FF,$FF,$FF
D471 DEFB $FF,$FF,$FF,$FF,$FF
D476 DEFB $00,$7F,$FF,$F0,$03
D47B DEFB $5F,$7F,$FF,$F7,$D5
D480 DEFB $A0,$FF,$AF,$F8,$2B
D485 DEFB $60,$FF,$8F,$F8,$35
D48A DEFB $FF,$FF,$FF,$FF,$FF
D48F DEFB $EF,$FF,$FF,$FF,$BF
D494 DEFB $E3,$FF,$FF,$FF,$BF
D499 DEFB $E0,$00,$00,$00,$3F
D49E DEFB $7F,$FF,$FF,$FF,$FE
D4A3 DEFB $1F,$7F,$CA,$FF,$18
Straight + Turn right hard (40x16)
graphic-d4a8
bitmap_hero_centre_straight_right_hard D4A8 DEFB $F6,$7F,$FE,$C7,$FF Non-masked, inverted bitmap data
D4AD DEFB $F8,$E0,$03,$0F,$FF
D4B2 DEFB $FF,$E0,$03,$FF,$FF
D4B7 DEFB $FF,$E0,$03,$FF,$FF
D4BC DEFB $FF,$E0,$03,$FF,$FF
D4C1 DEFB $FF,$FF,$FF,$FF,$FF
D4C6 DEFB $FF,$FF,$FF,$FF,$FF
D4CB DEFB $01,$FF,$FF,$C0,$0F
D4D0 DEFB $7D,$FF,$FF,$DF,$57
D4D5 DEFB $83,$FE,$BF,$E0,$AF
D4DA DEFB $83,$FE,$3F,$E0,$D7
D4DF DEFB $FF,$FF,$FF,$FF,$FF
D4E4 DEFB $9F,$FF,$FF,$FE,$FF
D4E9 DEFB $87,$FF,$FF,$FE,$7F
D4EE DEFB $80,$00,$00,$00,$7F
D4F3 DEFB $7F,$FF,$FF,$FF,$E7
Up (40x14)
graphic-d4f8
bitmap_hero_centre_up D4F8 DEFB $FF,$FE,$00,$3F,$FF Non-masked, inverted bitmap data
D4FD DEFB $FF,$FF,$FF,$FF,$FF
D502 DEFB $FF,$FF,$FF,$FF,$FF
D507 DEFB $80,$1F,$FF,$FC,$00
D50C DEFB $57,$DF,$FF,$FD,$F5
D511 DEFB $A8,$3F,$EB,$FE,$0A
D516 DEFB $58,$3F,$E3,$FE,$0D
D51B DEFB $FF,$FF,$FF,$FF,$FF
D520 DEFB $FB,$FF,$FF,$FF,$EF
D525 DEFB $FB,$FF,$FF,$FF,$EF
D52A DEFB $F8,$00,$00,$00,$0F
D52F DEFB $FC,$00,$00,$00,$1F
D534 DEFB $FF,$FF,$FF,$FF,$FF
D539 DEFB $3F,$FF,$FF,$FF,$FE
Up + Turn right (40x17)
graphic-d53e
bitmap_hero_centre_up_right D53E DEFB $FF,$98,$00,$F3,$FF Non-masked, inverted bitmap data
D543 DEFB $FF,$F8,$00,$FF,$FF
D548 DEFB $FF,$F8,$00,$FF,$FF
D54D DEFB $FF,$FF,$FF,$FF,$FF
D552 DEFB $FF,$FF,$FF,$FF,$FF
D557 DEFB $00,$7F,$FF,$F0,$03
D55C DEFB $5F,$7F,$FF,$F7,$D5
D561 DEFB $A0,$FF,$AF,$F8,$2B
D566 DEFB $60,$FF,$8F,$F8,$35
D56B DEFB $FF,$FF,$FF,$FF,$FF
D570 DEFB $EF,$FF,$FF,$FF,$BF
D575 DEFB $E7,$FF,$FF,$FF,$BF
D57A DEFB $E0,$00,$00,$00,$3F
D57F DEFB $F0,$00,$00,$00,$3F
D584 DEFB $FF,$FF,$FF,$FF,$FF
D589 DEFB $7F,$FF,$FF,$FF,$FF
D58E DEFB $1F,$FF,$FF,$FF,$DC
Up + Turn right hard (40x15)
graphic-d593
bitmap_hero_centre_up_right_hard D593 DEFB $FF,$E0,$03,$FF,$FF Non-masked, inverted bitmap data
D598 DEFB $FF,$FF,$FF,$FF,$FF
D59D DEFB $FF,$FF,$FF,$FF,$FF
D5A2 DEFB $01,$FF,$FF,$C0,$0F
D5A7 DEFB $7D,$FF,$FF,$DF,$57
D5AC DEFB $83,$FE,$BF,$E0,$AF
D5B1 DEFB $83,$FE,$3F,$E0,$D7
D5B6 DEFB $FF,$FF,$FF,$FF,$FF
D5BB DEFB $BF,$FF,$FF,$FE,$FF
D5C0 DEFB $8F,$FF,$FF,$FE,$FF
D5C5 DEFB $80,$00,$00,$00,$7F
D5CA DEFB $E0,$00,$00,$00,$7F
D5CF DEFB $7F,$FF,$FF,$FF,$FF
D5D4 DEFB $1F,$FF,$FF,$FF,$CF
D5D9 DEFB $0F,$FF,$FF,$FF,$CE
Down (40x14)
graphic-d5de
bitmap_hero_centre_down D5DE DEFB $FF,$87,$FF,$F0,$FF Non-masked, inverted bitmap data
D5E3 DEFB $FF,$B6,$00,$36,$FF
D5E8 DEFB $FF,$CE,$00,$39,$FF
D5ED DEFB $FF,$FE,$00,$3F,$FF
D5F2 DEFB $FF,$FE,$00,$3F,$FF
D5F7 DEFB $FF,$FF,$FF,$FF,$FF
D5FC DEFB $FF,$FF,$FF,$FF,$FF
D601 DEFB $80,$1F,$FF,$FC,$00
D606 DEFB $57,$DF,$FF,$FD,$F5
D60B DEFB $A8,$3F,$EB,$FE,$0A
D610 DEFB $58,$3F,$E3,$FE,$0D
D615 DEFB $FF,$FF,$FF,$FF,$FF
D61A DEFB $FB,$FF,$FF,$FF,$DF
D61F DEFB $39,$FF,$FF,$FF,$9E
Down + Turn right (40x16)
graphic-d624
bitmap_hero_centre_down_right D624 DEFB $FF,$FF,$FF,$FF,$FF Non-masked, inverted bitmap data
D629 DEFB $FF,$9F,$FF,$F3,$FF
D62E DEFB $FF,$0F,$FF,$E1,$FF
D633 DEFB $FE,$D8,$00,$DB,$FF
D638 DEFB $FF,$38,$00,$E7,$FF
D63D DEFB $FF,$F8,$00,$FF,$FF
D642 DEFB $FF,$F8,$00,$FF,$FF
D647 DEFB $FF,$FF,$FF,$FF,$FF
D64C DEFB $FF,$FF,$FF,$FF,$FF
D651 DEFB $00,$7F,$FF,$F0,$03
D656 DEFB $5F,$7F,$FF,$F7,$D5
D65B DEFB $A0,$FF,$AF,$F8,$2B
D660 DEFB $60,$FF,$8F,$F8,$35
D665 DEFB $FF,$FF,$FF,$FF,$FF
D66A DEFB $EF,$FF,$FF,$FF,$BF
D66F DEFB $63,$FF,$FF,$FF,$BC
Down + Turn right hard (40x16)
graphic-d674
bitmap_hero_centre_down_right_hard D674 DEFB $FF,$FF,$FF,$FF,$FF Non-masked, inverted bitmap data
D679 DEFB $FE,$7F,$FF,$CF,$FF
D67E DEFB $F8,$3F,$FF,$07,$FF
D683 DEFB $F6,$60,$02,$CF,$FF
D688 DEFB $F8,$E0,$03,$1F,$FF
D68D DEFB $FF,$E0,$03,$FF,$FF
D692 DEFB $FF,$E0,$03,$FF,$FF
D697 DEFB $FF,$FF,$FF,$FF,$FF
D69C DEFB $FF,$FF,$FF,$FF,$FF
D6A1 DEFB $01,$FF,$FF,$C0,$0F
D6A6 DEFB $7D,$FF,$FF,$DF,$57
D6AB DEFB $83,$FE,$BF,$E0,$AF
D6B0 DEFB $83,$FE,$3F,$E0,$D7
D6B5 DEFB $FF,$FF,$FF,$FF,$FF
D6BA DEFB $9F,$FF,$FF,$FE,$7F
D6BF DEFB $87,$FF,$FF,$FE,$7F
Straight parts
Top of car (40x9)
graphic-d6c4
bitmap_hero_top_straight D6C4 DEFB $CC,$13,$C0,$3F,$2A,$D5,$01,$FE,$99,$64 Masked, inverted bitmap data
D6CE DEFB $E4,$0B,$E0,$1F,$FF,$00,$83,$7C,$93,$68
D6D8 DEFB $E6,$09,$60,$9F,$7F,$80,$03,$FC,$33,$C8
D6E2 DEFB $F2,$05,$60,$9F,$41,$BE,$03,$FC,$27,$D0
D6EC DEFB $F9,$02,$20,$DF,$41,$BE,$02,$FD,$4F,$A0
D6F6 DEFB $FC,$01,$10,$EF,$F7,$08,$84,$7B,$1F,$C0
D700 DEFB $FE,$00,$00,$7F,$00,$FF,$00,$FF,$3F,$00
D70A DEFB $FF,$00,$80,$1F,$00,$FF,$00,$FC,$FF,$00
D714 DEFB $FF,$00,$E0,$00,$00,$00,$03,$00,$FF,$00
Bottom of car (40x6)
graphic-d71e
bitmap_hero_bottom_straight D71E DEFB $E0,$1F,$FF,$00,$FF,$00,$FF,$00,$83,$7C Masked, inverted bitmap data
D728 DEFB $C0,$20,$7F,$80,$FF,$00,$FF,$00,$01,$82
D732 DEFB $80,$55,$0F,$70,$FF,$00,$F8,$07,$00,$55
D73C DEFB $80,$7F,$07,$C8,$FF,$00,$F0,$09,$00,$FF
D746 DEFB $80,$7F,$00,$B7,$00,$FF,$00,$F6,$00,$FF
D750 DEFB $80,$7F,$00,$CE,$00,$00,$00,$39,$00,$FF
Left of car (8x14)
graphic-d75a
bitmap_hero_left_straight D75A DEFB $FE,$00 Masked, inverted bitmap data
D75C DEFB $FE,$00
D75E DEFB $FC,$01
D760 DEFB $FC,$01
D762 DEFB $F8,$03
D764 DEFB $F8,$03
D766 DEFB $F8,$03
D768 DEFB $F8,$03
D76A DEFB $F8,$03
D76C DEFB $F8,$03
D76E DEFB $FC,$01
D770 DEFB $FC,$01
D772 DEFB $FE,$00
D774 DEFB $FF,$00
Right of car (8x14)
graphic-d776
bitmap_hero_right_straight D776 DEFB $3F,$80 Masked, inverted bitmap data
D778 DEFB $3F,$80
D77A DEFB $1F,$C0
D77C DEFB $1F,$C0
D77E DEFB $0F,$E0
D780 DEFB $0F,$E0
D782 DEFB $0F,$60
D784 DEFB $0F,$E0
D786 DEFB $0F,$60
D788 DEFB $0F,$E0
D78A DEFB $1F,$C0
D78C DEFB $1F,$C0
D78E DEFB $3F,$80
D790 DEFB $7F,$00
Straight + Turn right parts
Top of car (40x9)
graphic-d792
bitmap_hero_top_straight_right D792 DEFB $E3,$0C,$E0,$1F,$7F,$80,$C3,$3C,$E7,$10 Masked, inverted bitmap data
D79C DEFB $F3,$04,$F0,$0F,$7F,$80,$81,$7E,$C7,$30
D7A6 DEFB $F9,$02,$F0,$0F,$30,$CF,$01,$FE,$CF,$20
D7B0 DEFB $FC,$01,$F0,$0F,$30,$CF,$01,$FE,$9F,$40
D7BA DEFB $FE,$00,$78,$87,$7D,$82,$C3,$3C,$3F,$80
D7C4 DEFB $FF,$00,$00,$7F,$00,$FF,$00,$FF,$7F,$00
D7CE DEFB $FF,$00,$80,$1F,$00,$FF,$00,$FC,$FF,$00
D7D8 DEFB $FF,$00,$E0,$00,$00,$00,$03,$00,$FF,$00
Bottom of car (40x6)
graphic-d7e2
bitmap_hero_bottom_straight_right D7E2 DEFB $C1,$3E,$FF,$00,$FF,$00,$FF,$00,$07,$F8 Masked, inverted bitmap data
D7EC DEFB $80,$41,$FF,$00,$FF,$00,$FE,$01,$03,$04
D7F6 DEFB $00,$AB,$1F,$E0,$FF,$00,$E0,$1E,$01,$AE
D800 DEFB $00,$FF,$0F,$10,$FF,$00,$C0,$23,$01,$FE
Left of car (8x13)
graphic-d80a
bitmap_hero_left_straight_left D80A DEFB $FE,$00 Masked, inverted bitmap data
D80C DEFB $FC,$01
D80E DEFB $FC,$01
D810 DEFB $F8,$03
D812 DEFB $F8,$02
D814 DEFB $F8,$01
D816 DEFB $F8,$02
D818 DEFB $F8,$01
D81A DEFB $F8,$03
D81C DEFB $FC,$01
D81E DEFB $FC,$01
D820 DEFB $FE,$00
D822 DEFB $FF,$00
Right of car (8x13)
graphic-d824
bitmap_hero_right_straight_right D824 DEFB $3F,$80 Masked, inverted bitmap data
D826 DEFB $1F,$C0
D828 DEFB $0F,$E0
D82A DEFB $07,$F0
D82C DEFB $07,$F0
D82E DEFB $07,$F0
D830 DEFB $07,$F0
D832 DEFB $07,$F0
D834 DEFB $07,$F0
D836 DEFB $0F,$E0
D838 DEFB $0F,$E0
D83A DEFB $1F,$C0
D83C DEFB $3F,$00
Straight + Turn right hard parts
Top of car (40x9)
graphic-d83e
bitmap_hero_top_straight_right_hard D83E DEFB $80,$1F,$00,$FF,$02,$FD,$A0,$5F,$18,$E6 Masked, inverted bitmap data
D848 DEFB $E1,$06,$BC,$43,$0F,$F0,$F8,$07,$39,$C4
D852 DEFB $F9,$02,$BE,$41,$0F,$F0,$F8,$07,$33,$C8
D85C DEFB $FC,$01,$DE,$21,$06,$F9,$00,$FF,$27,$D0
D866 DEFB $FE,$00,$5E,$A1,$06,$F9,$00,$FF,$4F,$A0
D870 DEFB $FF,$00,$0F,$70,$0F,$F0,$B8,$47,$9F,$40
D87A DEFB $FF,$00,$80,$3F,$00,$FF,$00,$FF,$3F,$80
D884 DEFB $FF,$00,$C0,$0F,$00,$FF,$00,$FF,$7F,$00
D88E DEFB $FF,$00,$F0,$00,$00,$00,$00,$00,$FF,$00
Bottom of car (40x4)
graphic-d898
bitmap_hero_bottom_straight_right_hard D898 DEFB $C3,$3C,$FF,$00,$FF,$00,$FE,$01,$0F,$F0 Masked, inverted bitmap data
D8A2 DEFB $81,$42,$FF,$00,$FF,$00,$FC,$02,$07,$08
D8AC DEFB $00,$AF,$FF,$00,$FF,$00,$08,$F5,$03,$5C
D8B6 DEFB $00,$F8,$7F,$80,$FE,$01,$00,$0F,$03,$FC
Left of car (8x12)
graphic-d8c0
bitmap_hero_left_straight_right_hard D8C0 DEFB $FE,$00 Masked, inverted bitmap data
D8C2 DEFB $FC,$01
D8C4 DEFB $FC,$01
D8C6 DEFB $F8,$03
D8C8 DEFB $F8,$00
D8CA DEFB $F8,$01
D8CC DEFB $F8,$02
D8CE DEFB $F8,$01
D8D0 DEFB $F8,$03
D8D2 DEFB $F8,$03
D8D4 DEFB $FC,$01
D8D6 DEFB $FE,$00
Right of car (8x15)
graphic-d8d8
bitmap_hero_right_straight_right_hard D8D8 DEFB $7F,$80 Masked, inverted bitmap data
D8DA DEFB $1F,$C0
D8DC DEFB $0F,$E0
D8DE DEFB $07,$F0
D8E0 DEFB $07,$F0
D8E2 DEFB $03,$F8
D8E4 DEFB $03,$F8
D8E6 DEFB $03,$F8
D8E8 DEFB $03,$F8
D8EA DEFB $03,$F8
D8EC DEFB $03,$F8
D8EE DEFB $03,$F8
D8F0 DEFB $07,$F0
D8F2 DEFB $0F,$E0
D8F4 DEFB $1F,$00
Up parts
Top of car (40x10)
graphic-d8f6
bitmap_hero_top_up D8F6 DEFB $C6,$19,$00,$FF,$00,$FF,$00,$FF,$31,$CC Masked, inverted bitmap data
D900 DEFB $E2,$05,$40,$BF,$2A,$D5,$01,$FE,$23,$D0
D90A DEFB $F2,$05,$40,$BF,$FF,$00,$82,$7D,$67,$90
D914 DEFB $F8,$03,$60,$9F,$FF,$00,$83,$7C,$4F,$A0
D91E DEFB $F8,$03,$60,$9F,$41,$BE,$03,$FC,$0F,$E0
D928 DEFB $FC,$01,$20,$DF,$41,$BE,$03,$FC,$1F,$C0
D932 DEFB $FE,$00,$00,$FF,$00,$FF,$02,$FD,$3F,$80
D93C DEFB $FF,$00,$00,$7F,$00,$FF,$00,$FF,$7F,$00
D946 DEFB $FF,$00,$80,$1F,$00,$FF,$00,$FC,$FF,$00
D950 DEFB $FF,$00,$E0,$00,$00,$00,$03,$00,$FF,$00
Bottom of car (40x6)
graphic-d95a
bitmap_hero_bottom_up D95A DEFB $E0,$1F,$4F,$B0,$FF,$00,$F9,$06,$03,$FC Masked, inverted bitmap data
D964 DEFB $C0,$20,$03,$CC,$FF,$00,$F0,$09,$01,$82
D96E DEFB $80,$55,$00,$B7,$00,$FF,$00,$F6,$00,$D5
D978 DEFB $80,$7F,$00,$86,$00,$00,$00,$30,$00,$FF
D982 DEFB $80,$7F,$00,$CE,$00,$00,$00,$39,$00,$FF
D98C DEFB $80,$7F,$00,$FE,$00,$00,$00,$3F,$00,$FF
Left of car (8x13)
graphic-d996
bitmap_hero_left_up D996 DEFB $FE,$00 Masked, inverted bitmap data
D998 DEFB $FC,$01
D99A DEFB $FC,$01
D99C DEFB $FC,$01
D99E DEFB $F8,$03
D9A0 DEFB $F8,$03
D9A2 DEFB $F8,$03
D9A4 DEFB $F8,$03
D9A6 DEFB $F8,$03
D9A8 DEFB $F8,$03
D9AA DEFB $FC,$01
D9AC DEFB $FC,$01
D9AE DEFB $FE,$00
Right of car (8x14)
graphic-d9b0
bitmap_hero_right_up D9B0 DEFB $3F,$80 Masked, inverted bitmap data
D9B2 DEFB $1F,$C0
D9B4 DEFB $1F,$C0
D9B6 DEFB $0F,$E0
D9B8 DEFB $0F,$60
D9BA DEFB $0F,$E0
D9BC DEFB $0F,$60
D9BE DEFB $0F,$E0
D9C0 DEFB $0F,$E0
D9C2 DEFB $0F,$E0
D9C4 DEFB $1F,$C0
D9C6 DEFB $1F,$C0
D9C8 DEFB $3F,$80
D9CA DEFB $7F,$00
Up + Turn right parts
Top of car (40x9)
graphic-d9cc
bitmap_hero_top_right D9CC DEFB $E0,$07,$00,$FF,$0A,$F5,$80,$7F,$E3,$10 Masked, inverted bitmap data
D9D6 DEFB $F3,$04,$E0,$1F,$7F,$80,$C3,$3C,$CF,$20
D9E0 DEFB $F9,$02,$F0,$0F,$7F,$80,$81,$7E,$CF,$20
D9EA DEFB $FC,$01,$F0,$0F,$30,$CF,$01,$FE,$9F,$40
D9F4 DEFB $FE,$00,$70,$8F,$30,$CF,$00,$FF,$3F,$80
D9FE DEFB $FF,$00,$00,$7F,$00,$FF,$00,$FF,$7F,$00
DA08 DEFB $FF,$00,$80,$1F,$00,$FF,$00,$FE,$FF,$00
DA12 DEFB $FF,$00,$E0,$03,$00,$FF,$01,$F8,$FF,$00
DA1C DEFB $FF,$00,$FC,$00,$00,$00,$07,$00,$FF,$00
Bottom of car (40x4)
graphic-da26
bitmap_hero_bottom_right DA26 DEFB $C0,$3F,$1F,$E0,$FF,$00,$E0,$1F,$07,$F8 Masked, inverted bitmap data
DA30 DEFB $80,$41,$0F,$10,$FF,$00,$C0,$23,$03,$04
DA3A DEFB $00,$AA,$00,$CF,$00,$FF,$00,$D9,$01,$AE
DA44 DEFB $00,$FF,$00,$08,$00,$00,$00,$E1,$01,$FE
Left of car (8x12)
graphic-da4e
bitmap_hero_left_right DA4E DEFB $FE,$00 Masked, inverted bitmap data
DA50 DEFB $FC,$01
DA52 DEFB $FC,$00
DA54 DEFB $F8,$01
DA56 DEFB $F8,$02
DA58 DEFB $F8,$01
DA5A DEFB $F8,$03
DA5C DEFB $F8,$03
DA5E DEFB $F8,$03
DA60 DEFB $FC,$01
DA62 DEFB $FC,$01
DA64 DEFB $FE,$00
Right of car (8x14)
graphic-da66
bitmap_hero_right_right DA66 DEFB $3F,$80 Masked, inverted bitmap data
DA68 DEFB $1F,$C0
DA6A DEFB $0F,$E0
DA6C DEFB $0F,$E0
DA6E DEFB $07,$F0
DA70 DEFB $07,$F0
DA72 DEFB $07,$F0
DA74 DEFB $07,$F0
DA76 DEFB $07,$F0
DA78 DEFB $07,$F0
DA7A DEFB $0F,$E0
DA7C DEFB $0F,$E0
DA7E DEFB $1F,$C0
DA80 DEFB $3F,$00
Up + Turn right hard parts
Top of car (40x9)
graphic-da82
bitmap_hero_up_right_hard DA82 DEFB $F0,$07,$00,$FF,$02,$FD,$A0,$5F,$71,$88 Masked, inverted bitmap data
DA8C DEFB $F9,$02,$BC,$43,$0F,$F0,$F8,$07,$73,$88
DA96 DEFB $FC,$01,$BE,$41,$0F,$F0,$F8,$07,$67,$90
DAA0 DEFB $FE,$00,$5E,$A1,$06,$F9,$00,$FF,$CF,$20
DAAA DEFB $FF,$00,$1E,$61,$06,$F9,$00,$FF,$9F,$40
DAB4 DEFB $FF,$00,$80,$3F,$00,$FF,$00,$FF,$1F,$C0
DABE DEFB $FF,$00,$C0,$0F,$00,$FF,$00,$FF,$3F,$00
DAC8 DEFB $FF,$00,$F0,$00,$00,$FF,$00,$F8,$FF,$00
DAD2 DEFB $FF,$00,$FF,$00,$00,$00,$07,$00,$FF,$00
Bottom of car (40x6)
graphic-dadc
bitmap_hero_bottom_right_hard DADC DEFB $C8,$37,$FF,$00,$FF,$00,$1E,$E1,$0F,$F0 Masked, inverted bitmap data
DAE6 DEFB $80,$48,$3F,$C0,$FE,$01,$00,$1E,$07,$08
DAF0 DEFB $00,$B6,$00,$3F,$00,$FE,$00,$C5,$03,$5C
DAFA DEFB $00,$F8,$00,$20,$00,$03,$00,$07,$03,$FC
DB04 DEFB $00,$FE,$00,$60,$00,$03,$00,$CF,$01,$FE
DB0E DEFB $00,$FF,$00,$E0,$00,$03,$00,$FF,$00,$FF
Left of car (8x11)
graphic-db18
bitmap_hero_left_right_hard DB18 DEFB $FE,$00 Masked, inverted bitmap data
DB1A DEFB $FC,$01
DB1C DEFB $FC,$00
DB1E DEFB $F8,$01
DB20 DEFB $F8,$02
DB22 DEFB $F8,$01
DB24 DEFB $F8,$03
DB26 DEFB $F8,$03
DB28 DEFB $F8,$03
DB2A DEFB $FC,$01
DB2C DEFB $FE,$00
Right of car (8x15)
graphic-db2e
bitmap_hero_right_right_hard DB2E DEFB $1F,$C0 Masked, inverted bitmap data
DB30 DEFB $0F,$E0
DB32 DEFB $07,$F0
DB34 DEFB $07,$F0
DB36 DEFB $03,$F8
DB38 DEFB $03,$F8
DB3A DEFB $03,$F8
DB3C DEFB $03,$F8
DB3E DEFB $03,$F8
DB40 DEFB $03,$F8
DB42 DEFB $03,$F8
DB44 DEFB $03,$F8
DB46 DEFB $07,$F0
DB48 DEFB $0F,$C0
DB4A DEFB $3F,$00
Down parts
Top of car (40x8)
graphic-db4c
bitmap_hero_top_down DB4C DEFB $C0,$1C,$00,$00,$00,$00,$00,$00,$01,$3C Masked, inverted bitmap data
DB56 DEFB $E0,$0F,$00,$FF,$00,$FF,$00,$FF,$03,$F8
DB60 DEFB $F2,$05,$60,$9F,$41,$BE,$07,$F8,$27,$D0
DB6A DEFB $F9,$02,$30,$CF,$F7,$08,$8E,$71,$4F,$A0
DB74 DEFB $FC,$01,$10,$EF,$00,$FF,$04,$FB,$1F,$C0
DB7E DEFB $FE,$00,$00,$FF,$00,$FF,$00,$FF,$3F,$80
DB88 DEFB $FF,$00,$00,$1F,$00,$FF,$00,$FC,$7F,$00
DB92 DEFB $FF,$00,$E0,$00,$00,$00,$03,$00,$FF,$00
Bottom of car (40x6)
graphic-db9c
bitmap_hero_bottom_down DB9C DEFB $E0,$1F,$FF,$00,$FF,$00,$FF,$00,$83,$7C Masked, inverted bitmap data
DBA6 DEFB $C0,$20,$7F,$80,$FF,$00,$FF,$00,$01,$82
DBB0 DEFB $80,$55,$3F,$40,$FF,$00,$FE,$01,$00,$55
DBBA DEFB $80,$7F,$0F,$F0,$FF,$00,$F8,$07,$00,$FF
DBC4 DEFB $80,$7F,$00,$FF,$00,$FF,$00,$FF,$00,$FF
DBCE DEFB $80,$7F,$00,$CF,$00,$FF,$00,$F9,$00,$FF
Left of car (8x13)
graphic-dbd8
bitmap_hero_left_down DBD8 DEFB $FE,$00 Masked, inverted bitmap data
DBDA DEFB $FE,$00
DBDC DEFB $FC,$01
DBDE DEFB $FC,$01
DBE0 DEFB $F8,$03
DBE2 DEFB $F8,$03
DBE4 DEFB $F8,$03
DBE6 DEFB $F8,$03
DBE8 DEFB $F8,$03
DBEA DEFB $F8,$03
DBEC DEFB $FC,$01
DBEE DEFB $FC,$01
DBF0 DEFB $FE,$00
Right of car (8x14)
graphic-dbf2
bitmap_hero_right_down DBF2 DEFB $3F,$80 Masked, inverted bitmap data
DBF4 DEFB $3F,$80
DBF6 DEFB $1F,$C0
DBF8 DEFB $1F,$C0
DBFA DEFB $0F,$E0
DBFC DEFB $0F,$E0
DBFE DEFB $0F,$E0
DC00 DEFB $0F,$E0
DC02 DEFB $0F,$60
DC04 DEFB $0F,$E0
DC06 DEFB $1F,$40
DC08 DEFB $1F,$C0
DC0A DEFB $3F,$80
DC0C DEFB $7F,$00
Down + Turn right parts
Top of car (40x8)
graphic-dc0e
bitmap_hero_top_down_right DC0E DEFB $80,$10,$00,$00,$00,$00,$00,$00,$03,$38 Masked, inverted bitmap data
DC18 DEFB $E0,$0F,$00,$FF,$00,$FF,$00,$FF,$07,$E0
DC22 DEFB $F1,$02,$F0,$0F,$30,$CF,$00,$FF,$CF,$20
DC2C DEFB $FC,$01,$F0,$0F,$30,$CF,$01,$FE,$9F,$40
DC36 DEFB $FE,$00,$78,$87,$7D,$82,$C1,$3E,$3F,$80
DC40 DEFB $FF,$00,$00,$7F,$00,$FF,$00,$FF,$7F,$00
DC4A DEFB $FF,$00,$80,$1F,$00,$FF,$00,$F8,$FF,$00
DC54 DEFB $FF,$00,$E0,$00,$00,$00,$07,$00,$FF,$00
Bottom of car (40x4)
graphic-dc5e
bitmap_hero_bottom_down_right DC5E DEFB $C1,$3E,$FF,$00,$FF,$00,$FF,$00,$07,$F8 Masked, inverted bitmap data
DC68 DEFB $80,$41,$FF,$00,$FF,$00,$FE,$01,$03,$04
DC72 DEFB $00,$AB,$7F,$80,$FF,$00,$FC,$02,$01,$AE
DC7C DEFB $00,$FF,$1F,$E0,$FF,$00,$F0,$0F,$01,$FE
Left of car (8x13)
graphic-dc86
bitmap_hero_left_down_right DC86 DEFB $FE,$00 Masked, inverted bitmap data
DC88 DEFB $FC,$01
DC8A DEFB $FC,$01
DC8C DEFB $F8,$03
DC8E DEFB $F8,$03
DC90 DEFB $F8,$03
DC92 DEFB $F8,$02
DC94 DEFB $F8,$01
DC96 DEFB $F8,$02
DC98 DEFB $F8,$01
DC9A DEFB $F8,$03
DC9C DEFB $FC,$01
DC9E DEFB $FE,$00
Right of car (8x13)
graphic-dca0
bitmap_hero_right_down_right DCA0 DEFB $3F,$00 Masked, inverted bitmap data
DCA2 DEFB $1F,$C0
DCA4 DEFB $0F,$E0
DCA6 DEFB $07,$F0
DCA8 DEFB $07,$F0
DCAA DEFB $07,$F0
DCAC DEFB $07,$F0
DCAE DEFB $07,$F0
DCB0 DEFB $07,$F0
DCB2 DEFB $0F,$E0
DCB4 DEFB $0F,$E0
DCB6 DEFB $1F,$C0
DCB8 DEFB $3F,$00
Down + Turn right hard parts
Top of car (40x8)
graphic-dcba
bitmap_hero_top_down_right_hard DCBA DEFB $00,$80,$00,$00,$00,$00,$00,$00,$18,$E6 Masked, inverted bitmap data
DCC4 DEFB $00,$7F,$00,$FF,$00,$FF,$00,$FF,$19,$E4
DCCE DEFB $81,$02,$BE,$41,$06,$F9,$00,$FF,$73,$88
DCD8 DEFB $FC,$01,$DE,$21,$06,$F9,$00,$FF,$67,$90
DCE2 DEFB $FE,$00,$5F,$A0,$07,$F8,$B0,$4F,$8F,$60
DCEC DEFB $FF,$00,$00,$7F,$00,$FF,$00,$FF,$1F,$80
DCF6 DEFB $FF,$00,$80,$1F,$00,$FF,$00,$FF,$7F,$00
DD00 DEFB $FF,$00,$E0,$00,$00,$00,$00,$00,$FF,$00
Bottom of car (40x4)
graphic-dd0a
bitmap_hero_bottom_down_right_hard DD0A DEFB $C3,$3C,$FF,$00,$FF,$00,$FE,$01,$0F,$F0 Masked, inverted bitmap data
DD14 DEFB $81,$42,$FF,$00,$FF,$00,$FC,$02,$07,$08
DD1E DEFB $01,$AE,$FF,$00,$FF,$00,$F8,$05,$03,$5C
DD28 DEFB $00,$FF,$1F,$E0,$FF,$00,$C0,$3F,$03,$FC
Left of car (8x13)
graphic-dd32
bitmap_hero_left_down_right_hard DD32 DEFB $FE,$00 Masked, inverted bitmap data
DD34 DEFB $FC,$01
DD36 DEFB $FC,$01
DD38 DEFB $F8,$03
DD3A DEFB $F8,$03
DD3C DEFB $F8,$03
DD3E DEFB $F8,$00
DD40 DEFB $F8,$01
DD42 DEFB $F8,$02
DD44 DEFB $F8,$01
DD46 DEFB $F8,$03
DD48 DEFB $FC,$01
DD4A DEFB $FE,$00
Right of car (8x15)
graphic-dd4c
bitmap_hero_right_down_right_hard DD4C DEFB $3F,$C0 Masked, inverted bitmap data
DD4E DEFB $0F,$E0
DD50 DEFB $07,$F0
DD52 DEFB $03,$F8
DD54 DEFB $03,$F8
DD56 DEFB $03,$F8
DD58 DEFB $03,$F8
DD5A DEFB $03,$F8
DD5C DEFB $03,$F8
DD5E DEFB $03,$F8
DD60 DEFB $03,$F8
DD62 DEFB $07,$F0
DD64 DEFB $0F,$E0
DD66 DEFB $1F,$80
DD68 DEFB $7F,$00
Shadow parts
Shadow + Straight (56x12)
graphic-dd6a
bitmap_shadow_straight DD6A DEFB $FC,$03,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$1F,$E0 Masked, inverted bitmap data
DD78 DEFB $F0,$0F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DD86 DEFB $E0,$1F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$03,$FC
DD94 DEFB $E0,$1F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$03,$FC
DDA2 DEFB $F0,$0F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DDB0 DEFB $F0,$0F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DDBE DEFB $F8,$07,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$0F,$F0
DDCC DEFB $F8,$07,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$0F,$F0
DDDA DEFB $FC,$03,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$1F,$E0
DDE8 DEFB $FC,$03,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$1F,$E0
DDF6 DEFB $FE,$01,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$3F,$C0
DE04 DEFB $FF,$00,$80,$7F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$FF,$00
Shadow + Turn right (56x12)
graphic-de12
bitmap_shadow_turn_right DE12 DEFB $F0,$0F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$1F,$E0 Masked, inverted bitmap data
DE20 DEFB $E0,$1F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$0F,$F0
DE2E DEFB $E0,$1F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DE3C DEFB $E0,$1F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DE4A DEFB $F0,$0F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DE58 DEFB $F8,$07,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DE66 DEFB $FC,$03,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DE74 DEFB $FE,$01,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DE82 DEFB $FF,$00,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DE90 DEFB $FF,$00,$80,$7F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DE9E DEFB $FF,$00,$C0,$3F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$0F,$F0
DEAC DEFB $FF,$00,$F0,$0F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$1F,$E0
Shadow + Turn right hard (56x12)
graphic-deba
bitmap_shadow_turn_right_hard DEBA DEFB $FC,$03,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$FF,$00 Masked, inverted bitmap data
DEC8 DEFB $F0,$0F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$3F,$C0
DED6 DEFB $E0,$1F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$1F,$E0
DEE4 DEFB $E0,$1F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$0F,$F0
DEF2 DEFB $F0,$0F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DF00 DEFB $F8,$07,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$07,$F8
DF0E DEFB $FE,$01,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$03,$FC
DF1C DEFB $FF,$00,$80,$7F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$03,$FC
DF2A DEFB $FF,$00,$E0,$1F,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$01,$FE
DF38 DEFB $FF,$00,$F8,$07,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$01,$FE
DF46 DEFB $FF,$00,$FE,$01,$00,$FF,$00,$FF,$00,$FF,$00,$FF,$01,$FE
DF54 DEFB $FF,$00,$FF,$00,$80,$7F,$00,$FF,$00,$FF,$00,$FF,$03,$FC
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