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6D37: Room 10: Room with lockpick
roomdef_10_lockpick 6D37 DEFB $04 4 -- Room dimensions index
6D38 DEFB $02 2 -- Number of boundaries
6D39 DEFB $45,$4B,$20,$36 { 69, 75, 32, 54 } -- Boundary
6D3D DEFB $24,$2F,$30,$3C { 36, 47, 48, 60 } -- Boundary
6D41 DEFB $03 3 -- Number of mask bytes
6D42 DEFB $06,$0E,$16 [6, 14, 22] -- Mask bytes
6D45 DEFB $0E 14 -- Number of objects
6D46 DEFB $2F,$01,$04 { interiorobject_ROOM_OUTLINE_22x12_B, 1, 4 }
6D49 DEFB $0F,$0F,$0A { interiorobject_DOOR_FRAME_SW_NE, 15, 10 }
6D4C DEFB $23,$04,$01 { interiorobject_SMALL_WINDOW, 4, 1 }
6D4F DEFB $35,$02,$03 { interiorobject_KEY_RACK, 2, 3 }
6D52 DEFB $35,$07,$02 { interiorobject_KEY_RACK, 7, 2 }
6D55 DEFB $20,$0A,$02 { interiorobject_TALL_WARDROBE, 10, 2 }
6D58 DEFB $2A,$0D,$03 { interiorobject_CUPBOARD_42, 13, 3 }
6D5B DEFB $2A,$0F,$04 { interiorobject_CUPBOARD_42, 15, 4 }
6D5E DEFB $2A,$11,$05 { interiorobject_CUPBOARD_42, 17, 5 }
6D61 DEFB $1D,$0E,$08 { interiorobject_TABLE, 14, 8 }
6D64 DEFB $0B,$12,$08 { interiorobject_CHEST_OF_DRAWERS, 18, 8 }
6D67 DEFB $0B,$14,$09 { interiorobject_CHEST_OF_DRAWERS, 20, 9 }
6D6A DEFB $22,$06,$05 { interiorobject_SMALL_CRATE, 6, 5 }
6D6D DEFB $1D,$02,$06 { interiorobject_TABLE, 2, 6 }
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