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A489: Hero sleeps
This is called when the hero should sleep.
Used by the routines at reset_game and character_event.
hero_sleeps A489 LD HL,$6C61 Set room definition 2's bed object (where the hero sleeps) to interiorobject_OCCUPIED_BED
A48C LD (HL),$17
A48E LD HL,$A13F Point HL at the hero_in_bed flag
FALL THROUGH into hero_sit_sleep_common.
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