Routines |
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This is called when the hero should sleep.
Used by the routines at reset_game and character_event.
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hero_sleeps | A489 | LD HL,$6C61 | Set room definition 2's bed object (where the hero sleeps) to interiorobject_OCCUPIED_BED | |
A48C | LD (HL),$17 | |||
A48E | LD HL,$A13F | Point HL at the hero_in_bed flag | ||
FALL THROUGH into hero_sit_sleep_common.
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