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F8F5: Drum 2 sample
94 bytes of 1-bit PCM, played by b7_playdrum_X (b7_playdrum_X). The player rotates each byte in place with RLC (HL), so a sample interrupted part way through is left rotated until eight further rotations bring it back round.
b7_drum2 F8F5 DEFB $FF,$FF,$FF,$FF,$FF,$F3,$F8,$30 Drum 2 sample
F8FD DEFB $FF,$DE,$00,$FF,$81,$FF,$FF,$FF
F905 DEFB $FF,$FF,$FF,$FF,$FF,$F4,$3B,$80
F90D DEFB $00,$00,$00,$00,$00,$3C,$00,$00
F915 DEFB $00,$00,$1B,$FF,$FF,$FF,$FF,$FF
F91D DEFB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
F925 DEFB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
F92D DEFB $FF,$FF,$E0,$00,$00,$00,$00,$00
F935 DEFB $00,$00,$00,$00,$00,$00,$00,$00
F93D DEFB $00,$00,$00,$00,$7F,$FF,$FF,$FF
F945 DEFB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
F94D DEFB $FF,$FF,$FF,$FF,$FF,$00
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