| Chase H.Q. | Data |
| Prev: E21E | Up: Map | Next: E29C |
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Graphic definition for object 1 - TUNNEL_LIGHT
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| E25D | DEFB $7E | Hit coord min (furthest) | ||
| E25E | DEFB $BC | Hit coord max (nearest) | ||
| E25F | DEFB $50 | How far to push hero car away if hit | ||
| E260 | DEFW $E1E9 | Argument - tunnellight | ||
| E262 | DEFW $924D | [out-of-bounds] Address of routine draw_tunnel_light_left | ||
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Graphic definition for object 2 - (object 2 - unused)
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| E264 | DEFB $00 | Hit coord min (furthest) | ||
| E265 | DEFB $00 | Hit coord max (nearest) | ||
| E266 | DEFB $00 | How far to push hero car away if hit | ||
| E267 | DEFW $0000 | Argument - (null) | ||
| E269 | DEFW $0000 | [out-of-bounds] Address of routine (null) | ||
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Graphic definition for object 3 - SHORT_POLE
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| E26B | DEFB $60 | Hit coord min (furthest) | ||
| E26C | DEFB $90 | Hit coord max (nearest) | ||
| E26D | DEFB $28 | How far to push hero car away if hit | ||
| E26E | DEFW $7E05 | Argument - stretchy_shortpole | ||
| E270 | DEFW $916C | [out-of-bounds] Address of routine draw_stretchy_object_left | ||
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Graphic definition for object 4 - NEAR_COLUMN
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| E272 | DEFB $7F | Hit coord min (furthest) | ||
| E273 | DEFB $CA | Hit coord max (nearest) | ||
| E274 | DEFB $3C | How far to push hero car away if hit | ||
| E275 | DEFW $6BE9 | [$EFE9] Argument for routine passed in DE | ||
| E277 | DEFW $916C | [out-of-bounds] Address of routine draw_stretchy_object_left | ||
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Graphic definition for object 5 - FAR_COLUMN
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| E279 | DEFB $AF | Hit coord min (furthest) | ||
| E27A | DEFB $F0 | Hit coord max (nearest) | ||
| E27B | DEFB $3C | How far to push hero car away if hit | ||
| E27C | DEFW $6C35 | [$F035] Argument for routine passed in DE | ||
| E27E | DEFW $916C | [out-of-bounds] Address of routine draw_stretchy_object_left | ||
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Graphic definition for object 6 - PILE_OF_ROCKS
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| E280 | DEFB $7A | Hit coord min (furthest) | ||
| E281 | DEFB $C8 | Hit coord max (nearest) | ||
| E282 | DEFB $46 | How far to push hero car away if hit | ||
| E283 | DEFW $6E67 | [$F267] Argument for routine passed in DE | ||
| E285 | DEFW $916C | [out-of-bounds] Address of routine draw_stretchy_object_left | ||
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Graphic definition for object 7 - STREET_LAMP
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| E287 | DEFB $84 | Hit coord min (furthest) | ||
| E288 | DEFB $B6 | Hit coord max (nearest) | ||
| E289 | DEFB $46 | How far to push hero car away if hit | ||
| E28A | DEFW $7301 | [$F701] Argument for routine passed in DE | ||
| E28C | DEFW $916C | [out-of-bounds] Address of routine draw_stretchy_object_left | ||
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Graphic definition for object 8 - TURN_SIGN_POINTING_LEFT
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| E28E | DEFB $81 | Hit coord min (furthest) | ||
| E28F | DEFB $C8 | Hit coord max (nearest) | ||
| E290 | DEFB $46 | How far to push hero car away if hit | ||
| E291 | DEFW $7415 | [$F815] Argument for routine passed in DE | ||
| E293 | DEFW $9278 | [out-of-bounds] Address of routine draw_object_left | ||
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Graphic definition for object 9 - TURN_SIGN_POINTING_RIGHT
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| E295 | DEFB $81 | Hit coord min (furthest) | ||
| E296 | DEFB $C8 | Hit coord max (nearest) | ||
| E297 | DEFB $46 | How far to push hero car away if hit | ||
| E298 | DEFW $73FF | [$F7FF] Argument for routine passed in DE | ||
| E29A | DEFW $9278 | [out-of-bounds] Address of routine draw_object_left | ||
| Prev: E21E | Up: Map | Next: E29C |