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C285: [Stage 1] Object graphic definitions (left)
Graphic definition for object 1 - TUNNEL_LIGHT
stage1_left_hand_graphics_defs C285 DEFB $7E Hit coord min (furthest)
C286 DEFB $BC Hit coord max (nearest)
C287 DEFB $50 How far to push hero car away if hit
C288 DEFW $E1E9 Argument - tunnellight
C28A DEFW $924D [out-of-bounds] Address of routine draw_tunnel_light_left
Graphic definition for object 2 - (object 2 - unused)
C28C DEFB $00 Hit coord min (furthest)
C28D DEFB $00 Hit coord max (nearest)
C28E DEFB $00 How far to push hero car away if hit
C28F DEFW $0000 Argument - (null)
C291 DEFW $0000 [out-of-bounds] Address of routine (null)
Graphic definition for object 3 - SHORT_POLE
C293 DEFB $60 Hit coord min (furthest)
C294 DEFB $90 Hit coord max (nearest)
C295 DEFB $28 How far to push hero car away if hit
C296 DEFW $7E05 Argument - stretchy_shortpole
C298 DEFW $916C [out-of-bounds] Address of routine draw_stretchy_object_left
Graphic definition for object 4 - TREE
C29A DEFB $8C Hit coord min (furthest)
C29B DEFB $C4 Hit coord max (nearest)
C29C DEFB $3C How far to push hero car away if hit
C29D DEFW $70F6 [$D4F6] Argument for routine passed in DE
C29F DEFW $916C [out-of-bounds] Address of routine draw_stretchy_object_left
Graphic definition for object 5 - BUSH
C2A1 DEFB $7C Hit coord min (furthest)
C2A2 DEFB $D0 Hit coord max (nearest)
C2A3 DEFB $50 How far to push hero car away if hit
C2A4 DEFW $7106 [$D506] Argument for routine passed in DE
C2A6 DEFW $916C [out-of-bounds] Address of routine draw_stretchy_object_left
Graphic definition for object 6 - STREET_LAMP
C2A8 DEFB $84 Hit coord min (furthest)
C2A9 DEFB $B6 Hit coord max (nearest)
C2AA DEFB $50 How far to push hero car away if hit
C2AB DEFW $6EDE [$D2DE] Argument for routine passed in DE
C2AD DEFW $916C [out-of-bounds] Address of routine draw_stretchy_object_left
Graphic definition for object 7 - TELEGRAPH_POLE
C2AF DEFB $84 Hit coord min (furthest)
C2B0 DEFB $B6 Hit coord max (nearest)
C2B1 DEFB $50 How far to push hero car away if hit
C2B2 DEFW $6FE6 [$D3E6] Argument for routine passed in DE
C2B4 DEFW $916C [out-of-bounds] Address of routine draw_stretchy_object_left
Graphic definition for object 8 - TURN_SIGN_POINTING_LEFT
C2B6 DEFB $81 Hit coord min (furthest)
C2B7 DEFB $B6 Hit coord max (nearest)
C2B8 DEFB $46 How far to push hero car away if hit
C2B9 DEFW $6B0C [$CF0C] Argument for routine passed in DE
C2BB DEFW $9278 [out-of-bounds] Address of routine draw_object_left
Graphic definition for object 9 - TURN_SIGN_POINTING_RIGHT
C2BD DEFB $81 Hit coord min (furthest)
C2BE DEFB $C8 Hit coord max (nearest)
C2BF DEFB $46 How far to push hero car away if hit
C2C0 DEFW $6AF6 [$CEF6] Argument for routine passed in DE
C2C2 DEFW $9278 [out-of-bounds] Address of routine draw_object_left
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