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E600: Road/object animation tables
Three perspective tables of 8 rows by 22 bytes: persp_y_scale, persp_x_scale_right and persp_x_delta_left. The row is a speed band, taken from the top three bits of fast_counter, and the column is one of the 22 depth slots, nearest first. Setting the values to zero puts the road fully flush against the right hand side.
vertical = lower moves values UP
persp_y_scale E600 DEFB $60,$4A,$3C,$32,$2B,$25,$21,$1E,$1B,$18,$16,$15,$13,$12,$11,$10,$0F,$0E,$0D,$0C,$0B,$0A
E616 DEFB $60,$4C,$3D,$33,$2C,$26,$22,$1E,$1B,$19,$17,$15,$13,$12,$11,$10,$0F,$0E,$0D,$0C,$0B,$0A
E62C DEFB $60,$4F,$3F,$34,$2D,$27,$22,$1E,$1B,$19,$17,$15,$14,$12,$11,$10,$0F,$0E,$0D,$0C,$0B,$0A
E642 DEFB $60,$51,$41,$35,$2D,$27,$23,$1F,$1C,$19,$17,$15,$14,$12,$11,$10,$0F,$0E,$0D,$0C,$0B,$0A
E658 DEFB $60,$54,$42,$37,$2E,$28,$23,$1F,$1C,$1A,$17,$16,$14,$13,$11,$10,$0F,$0E,$0D,$0C,$0B,$0A
E66E DEFB $60,$57,$44,$38,$2F,$29,$24,$20,$1D,$1A,$18,$16,$14,$13,$11,$10,$0F,$0E,$0D,$0C,$0B,$0A
E684 DEFB $60,$59,$46,$39,$30,$29,$24,$20,$1D,$1A,$18,$16,$14,$13,$12,$10,$0F,$0E,$0D,$0C,$0B,$0A
E69A DEFB $60,$5D,$48,$3B,$31,$2A,$25,$21,$1D,$1A,$18,$16,$14,$13,$12,$11,$10,$0F,$0E,$0D,$0C,$0A
horizontal = lower moves the road RIGHT
persp_x_scale_right E6B0 DEFB $EB,$C1,$AA,$8F,$8E,$6E,$5D,$66,$71,$55,$2E,$61,$35,$38,$3C,$40,$44,$49,$4E,$55,$5D,$66
E6C6 DEFB $D5,$CA,$A7,$8C,$8B,$6B,$78,$66,$4B,$51,$59,$61,$35,$38,$3C,$40,$44,$49,$4E,$55,$5D,$66
E6DC DEFB $B5,$CF,$B3,$89,$88,$83,$78,$66,$4B,$51,$59,$30,$66,$38,$3C,$40,$44,$49,$4E,$55,$5D,$66
E6F2 DEFB $A0,$CA,$BD,$9A,$88,$69,$75,$63,$6D,$51,$59,$30,$66,$38,$3C,$40,$44,$49,$4E,$55,$5D,$66
E708 DEFB $80,$DB,$AA,$A7,$85,$80,$75,$63,$49,$76,$2C,$5D,$33,$6B,$3C,$40,$44,$49,$4E,$55,$5D,$66
E71E DEFB $60,$DF,$B5,$A4,$82,$7C,$71,$60,$69,$4E,$55,$5D,$33,$6B,$3C,$40,$44,$49,$4E,$55,$5D,$66
E734 DEFB $4B,$DB,$BE,$A1,$95,$7C,$71,$60,$69,$4E,$55,$5D,$33,$35,$71,$40,$44,$49,$4E,$55,$5D,$66
E74A DEFB $20,$E7,$B9,$AD,$92,$79,$6E,$7C,$69,$4E,$55,$5D,$33,$35,$38,$3C,$40,$44,$49,$4E,$55,$5D
affects horizontal too = lower moves the road LEFT earlier bytes affect nearest, later bytes affect the distance
persp_x_delta_left E760 DEFB $42,$2A,$1E,$15,$12,$0C,$09,$09,$09,$06,$03,$06,$03,$03,$03,$03,$03,$03,$03,$03,$03,$00
E776 DEFB $3D,$2D,$1F,$15,$12,$0C,$0C,$09,$06,$06,$06,$06,$03,$03,$03,$03,$03,$03,$03,$03,$03,$00
E78C DEFB $34,$30,$21,$15,$12,$0F,$0C,$09,$06,$06,$06,$03,$06,$03,$03,$03,$03,$03,$03,$03,$03,$00
E7A2 DEFB $2E,$30,$24,$18,$12,$0C,$0C,$09,$09,$06,$06,$03,$06,$03,$03,$03,$03,$03,$03,$03,$03,$00
E7B8 DEFB $25,$36,$21,$1C,$12,$0F,$0C,$09,$06,$09,$03,$06,$03,$06,$03,$03,$03,$03,$03,$03,$03,$00
E7CE DEFB $1C,$3A,$24,$1B,$12,$0F,$0C,$09,$09,$06,$06,$06,$03,$06,$03,$03,$03,$03,$03,$03,$03,$00
E7E4 DEFB $15,$39,$27,$1B,$15,$0F,$0C,$09,$09,$06,$06,$06,$03,$03,$06,$03,$03,$03,$03,$03,$03,$00
E7FA DEFB $0A,$3F,$27,$1E,$15,$0F,$0C,$0C,$09,$06,$06,$06,$03,$03,$03,$03,$03,$03,$03,$03,$03,$00
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