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962E: In-game message variables
next_character 962E DEFW $0000 Address of the next character in the current message
message_set 9630 DEFW $0000 Address of current message set
message_x 9632 DEFB $00 Index of next character in the message bar
chatter_delay 9633 DEFB $00 Counted down while waiting to display the next line of chatter
noise_bytes 9634 DEFB $00,$00,$00,$00,$00 Five bytes used for noise when character pictures 'noise in'
9639 DEFB $00,$00,$00
noise_counter 963C DEFB $00 Noise effect counter (4..0)
chatter_state 963D DEFB $00 0 => idle, 1 => starting, 2 => displaying, 3 => stopping
chatter_priority 963E DEFB $00 read by $9950, set by $9956
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