Routines |
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This queues the "ANOTHER DAY DAWNS" message, decreases morale by 25, clears the night-time flag, then sets the game window attributes back to daylight colours.
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event_another_day_dawns | A1D3 | LD B,$13 | Queue the message "ANOTHER DAY DAWNS" | |
A1D5 | CALL queue_message | |||
A1D8 | LD B,$19 | Decrease morale by 25 | ||
A1DA | CALL decrease_morale | |||
A1DD | XOR A | Clear the night time flag | ||
This entry point is used by the routine at event_night_time.
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set_attrs | A1DE | LD ($A146),A | Set the night-time flag to A | |
A1E1 | CALL choose_game_window_attributes | Choose game window attributes | ||
A1E4 | JP set_game_window_attributes | Exit via set_game_window_attributes |
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