Game status buffer |
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This flag is set when character_index is valid. In character_bed_state etc.: when non-zero, character_index is valid, otherwise IY points to a character_struct.
Read-only by charevnt_bed, charevnt_breakfast.
Write/read-write by set_route, spawn_character, move_character, automatics, set_route.
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entered_move_a_character | A13E | DEFB $00 |
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