Game status buffer |
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This holds up to four object bounds (places where the hero cannot move to) copied from the current room definition.
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roomdef_object_bounds | 81C0 | DEFB $44,$CA,$D2,$E2 | ||
81C4 | DEFB $7C,$38,$47,$00 | |||
81C8 | DEFB $00,$00,$00,$00 | |||
81CC | DEFB $00,$00,$00,$00 |
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