Game status buffer |
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This is set to searchlight_STATE_SEARCHING ($FF) when the hero is being searched for. It's set to searchlight_STATE_CAUGHT ($1F) when the hero is caught in the searchlight. Otherwise it's set to ($00..$1E) when the hero has evaded the searchlight.
Used by the routines at nighttime, plot_sprites.
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searchlight_state | 81BD | DEFB $04 |
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