Game status buffer |
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This holds the hero's map position (type: tinypos_t). event_roll_call, for example, uses this to test that the hero is within the roll call area.
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hero_map_position_x | 81B8 | DEFB $DB | ||
hero_map_position_y | 81B9 | DEFB $DB | ||
hero_map_position_height | 81BA | DEFB $FF |
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