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6FD3: Room 32
roomdef_32 6FD3 DEFB $08 8 -- Room dimensions index
6FD4 DEFB $00 0 -- Number of boundaries
6FD5 DEFB $06 6 -- Number of mask bytes
6FD6 DEFB $24,$25,$26,$27,$28,$2A [36, 37, 38, 39, 40, 42] -- Mask bytes
6FDC DEFB $05 5 -- Number of objects
6FDD DEFB $03,$00,$00 { interiorobject_TUNNEL_NW_SE, 0, 0 }
6FE0 DEFB $03,$04,$02 { interiorobject_TUNNEL_NW_SE, 4, 2 }
6FE3 DEFB $03,$08,$04 { interiorobject_TUNNEL_NW_SE, 8, 4 }
6FE6 DEFB $03,$0C,$06 { interiorobject_TUNNEL_NW_SE, 12, 6 }
6FE9 DEFB $11,$10,$08 { interiorobject_TUNNEL_17, 16, 8 }
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