Decoded the remaining title-logo glyph bitmaps in bank 3
Resolved remaining hedged comments via a C-port rebuild cross-check
Added Stage 2-5 map ref sections and index pages for the banked map data, later split into their own ref files along with MapFormat and the Common/Title/EndScreen graphics pages
Added Facts, Bugs, Information and About pages, moved and expanded from the skool prologue, with several accuracy fixes along the way
Added a custom CSS theme for the HTML output
Fixed multi-paragraph description blocks being misparsed as register/N sections
Reclassified per-frame road-height and horizon-scroll state as g blocks so they'll appear in the game status buffer page
20260814
Fourth release
Nearly all hedged/TBD comments resolved; the road drawing code is now documented too
All five 128K banks fully labelled and cross-referenced
Stage, title and end-screen graphics given their own index pages
$E300-$EDFF memory map rewritten to match the C port's state layout
Added a scaffold disassembly for the Megatape 23 demo build
Added a road map text format and compiler for editing stage data by hand