| Chase H.Q. | Data |
| Prev: E10C | Up: Map | Next: E11D |
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| E11A | DEFB $0A | How often cars spawn. Lower values spawn cars more often. | ||
| E11B | DEFB $28 | Base for the perp's lane-change timer (perp_lane_change_base, Main.c:10093); reset value adds rng & 31 | ||
| E11C | DEFB $1E | Base for the perp's approach timer (perp_approach_base, Main.c:10243); reset value adds rng & 15 | ||
| Prev: E10C | Up: Map | Next: E11D |