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E000: [Stage 4] Horizon graphic
The stage's skyline: 10 bytes wide by 24 rows, 240 bytes in all. It arrives at $5C00 with the rest of the per-stage data, and pre_shift_backdrop makes a copy at $5B00 rotated right by one nibble. Bit 0 of the horizontal scroll then picks between the two in draw_road, so the four pixel shift comes free.
graphic-bank6-e000
stage4_backdrop E000 DEFB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
E008 DEFB $FF,$FF,$5D,$D2,$AA,$EA,$7C,$AA
E010 DEFB $BA,$EA,$FF,$5F,$BA,$80,$51,$5D
E018 DEFB $58,$01,$5D,$F7,$55,$BB,$54,$3E
E020 DEFB $00,$2A,$13,$38,$89,$BA,$EB,$1D
E028 DEFB $83,$DB,$FE,$07,$E4,$F7,$C3,$57
E030 DEFB $FC,$0A,$7C,$A4,$FF,$FD,$7E,$7B
E038 DEFB $7F,$8B,$BC,$BF,$B1,$6D,$4B,$E8
E040 DEFB $BD,$6F,$B9,$D7,$5E,$57,$F0,$F4
E048 DEFB $25,$1D,$F6,$95,$8F,$8A,$B6,$2A
E050 DEFB $B9,$2C,$8E,$08,$AD,$0E,$D3,$C7
E058 DEFB $2B,$0E,$5C,$5C,$25,$12,$72,$27
E060 DEFB $67,$E7,$27,$15,$EC,$AA,$0A,$28
E068 DEFB $A7,$02,$DF,$EA,$93,$CB,$9A,$74
E070 DEFB $55,$11,$42,$25,$FF,$F1,$B5,$B7
E078 DEFB $A5,$2E,$2F,$EA,$A1,$4B,$FF,$F2
E080 DEFB $DF,$7F,$0B,$DF,$5E,$EC,$C2,$45
E088 DEFB $FD,$F1,$E6,$FF,$95,$BF,$FC,$EF
E090 DEFB $34,$E7,$FF,$FA,$43,$FF,$8F,$BF
E098 DEFB $F8,$EE,$1B,$FF,$FB,$F8,$A5,$FC
E0A0 DEFB $57,$7F,$F8,$EE,$0D,$F7,$F8,$FC
E0A8 DEFB $7B,$F8,$2E,$FF,$F0,$EE,$02,$BF
E0B0 DEFB $F5,$7F,$FF,$C0,$1E,$5F,$E0,$E0
E0B8 DEFB $02,$7B,$E4,$DF,$FF,$00,$03,$3F
E0C0 DEFB $80,$E0,$01,$ED,$E2,$7F,$F8,$00
E0C8 DEFB $00,$CF,$00,$E0,$00,$C5,$C1,$2F
E0D0 DEFB $F0,$00,$00,$36,$00,$E0,$00,$03
E0D8 DEFB $C0,$CF,$E0,$00,$00,$1E,$00,$00
E0E0 DEFB $00,$01,$80,$37,$E0,$00,$00,$04
E0E8 DEFB $00,$00,$00,$00,$00,$0F,$C0,$00
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