| Chase H.Q. | Data |
| Prev: E10C | Up: Map | Next: E11D |
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| E11A | DEFB $0F | How often cars spawn. Lower values spawn cars more often. | ||
| E11B | DEFB $32 | Base for the perp's lane-change delay; a random 0-31 is added when the timer reloads | ||
| E11C | DEFB $28 | Base for the perp's approach-speed delay; a random 0-15 is added when the timer reloads | ||
| Prev: E10C | Up: Map | Next: E11D |