|  | Game status buffer | 
| Prev: 81BF | Up: Map | Next: 81D0 | 
| 
This holds up to four object bounds (places where the hero cannot move to) copied from the current room definition.
 | ||||
| roomdef_object_bounds | 81C0 | DEFB $44,$CA,$D2,$E2 | ||
| 81C4 | DEFB $7C,$38,$47,$00 | |||
| 81C8 | DEFB $00,$00,$00,$00 | |||
| 81CC | DEFB $00,$00,$00,$00 | |||
| Prev: 81BF | Up: Map | Next: 81D0 |