|  | Game status buffer | 
| Prev: 81AC | Up: Map | Next: 81B5 | 
| 
This holds a position (type: tinypos_t). This is populated when a vischar or item is readied for plotting. It's then used to control the rendering of masks into the mask buffer.
 
guards_follow_suspicious_character also uses it as a scratch space.
 | ||||
| tinypos_stash_x | 81B2 | DEFB $01 | ||
| tinypos_stash_y | 81B3 | DEFB $00 | ||
| tinypos_stash_height | 81B4 | DEFB $06 | ||
| Prev: 81AC | Up: Map | Next: 81B5 |