Prev: 6D94 Up: Map Next: 6DBE
6DA6: Room 13: Corridor
roomdef_13_corridor 6DA6 DEFB $01 1 -- Room dimensions index
6DA7 DEFB $00 0 -- Number of boundaries
6DA8 DEFB $02 2 -- Number of mask bytes
6DA9 DEFB $04,$08 [4, 8] -- Mask bytes
6DAB DEFB $06 6 -- Number of objects
6DAC DEFB $1B,$03,$06 { interiorobject_ROOM_OUTLINE_18x10_A, 3, 6 }
6DAF DEFB $26,$06,$03 { interiorobject_END_DOOR_FRAME_SW_NE, 6, 3 }
6DB2 DEFB $10,$07,$09 { interiorobject_DOOR_FRAME_NW_SE, 7, 9 }
6DB5 DEFB $0F,$0D,$0A { interiorobject_DOOR_FRAME_SW_NE, 13, 10 }
6DB8 DEFB $32,$0C,$05 { interiorobject_TALL_DRAWERS, 12, 5 }
6DBB DEFB $0B,$0E,$07 { interiorobject_CHEST_OF_DRAWERS, 14, 7 }
Prev: 6D94 Up: Map Next: 6DBE